#20 Simulating Idiomatic Playing Styles in a Classical Guitar Synthesizer: Rasgueado as a Case Study
Mikael Laurson, Vesa Välimäki, Henri Penttinen
This paper presents our research efforts to synthesize complex instrumental gestures using a score-based control scheme. Our specific goal is to simulate the rasgueado technique that is popular especially in flamenco music. This technique is also used in the classical guitar repertoire. Rasgueado is especially challenging as ordinary music notation is not adequate to represent the dense stream of notes required for a convincing simulation. We will take two approaches to realize our task. First, we use the practical knowledge of how the actual performance is accomplished by the human player. A second, complementary, approach is to analyze an excerpt from real guitar playing. Our main focus here is to extract the onset times and the amplitudes of the recoded gesture. We compare these results and translate the findings to our macro-note scheme that allow us to fill algorithmically a musical score.